Version 29058469 is out


  • New game mode : loop / long game

    • the goal is to build many different build centered on one perk
    • At the end of level 7, you get to restart at level 1 for 6 levels.
    • all your perks are banned except one
    • The perk you keep is leveled up, and can be leveled up a second time during the next loop
    • the perks you don’t keep are “banned”, meaning their max level is reduced by as many levels as you had picked
    • unlocked after unlocking all perks
  • New game mode : lab / creative

    • the goal is to come up with 3 completely different but powerful play styles
    • you freely create 3 builds from all the perks level available
    • you play them against the levels of your choice
    • try to make as much score as possible in total
    • unlocked after unlocking all perks
  • New levels :

    • Pingwin
    • Sunglasses
    • Balloon
  • Adjusted levels :

    • orca is no longer made of bombs, but gray block
  • New perks

    • addiction : reward faster gameplay
  • Adjusted perks

    • Hot start : 30 combo per level instead of 15
    • Telekinesis: limited to level 1
    • Asceticism now gives +3 combo per lvl
    • Fortunate ball has a stronger effect
    • Bigger puck : puck can now cover the whole screen at higher levels, but not more
    • Corner shot : higher levels let you move further away from the play area
    • Forgiving : level 2 halves the penalty, level 3 is a third ..
    • Helium : stronger anti gravity at higher levels
    • Implosions : works like bigger-explosions at higher levels
    • Metamorphosis : coins can stain more bricks at higher levels
    • Re-spawn : now delay based and probabilistic, to scale more easily with higher levels. no need to hit the puck
    • sacrifice : at level 2+ the combo is doubles/tripled just before clearing the screen of any bricks
    • shunt : changed the math keep 25% of combo at level 1,50% at level 2,63% at level 3,70% at level 4..
    • soft reset : same math as shunt
    • smaller puck : now the puck can get as small as a ball
    • Unbounded : at level 2+, the top of the level is gone too
    • concave_puck : ball bounces straighter and straighter, to the point where you can’t move it without another perk
    • shocks lvl 2+ make bigger explosions
    • trampoline: nerfed a little bit, now all sides and top hit reduce combo
  • Quality of life

    • Updated discord invite link that had expired
    • Full screen is now a persistent option, when it’s on the game will switch to full screen before starting
    • Added an option to always get colored coins
    • Made the “combo lost” text last 500ms instead of the pointless 150ms
    • Added in-game help and credits, which can be translated
    • Balancing : you earn an extra perk when playing well, and a reroll when playing perfectly
    • added a prominent “donate” link after 5h of playing, and setting to hide it permanently
    • disabled auto-release to F-Droid, i’ll use the web version as the testing ground first
    • added a white border around all coins, to make dark ones visible on dark bg
    • [jaceys] counters for coins lost, misses, and boundary bounces, as well as a timer.
    • Unlocked list : split perk and levels, added tooltips

Files

index.html Play in browser
Version 29058469 19 days ago
Offline desktop version 496 kB
Version 29058469 19 days ago

Get Breakout 71

Leave a comment

Log in with itch.io to leave a comment.