Version 29058469 is out
Breakout 71 » Devlog
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New game mode : loop / long game
- the goal is to build many different build centered on one perk
- At the end of level 7, you get to restart at level 1 for 6 levels.
- all your perks are banned except one
- The perk you keep is leveled up, and can be leveled up a second time during the next loop
- the perks you don’t keep are “banned”, meaning their max level is reduced by as many levels as you had picked
- unlocked after unlocking all perks
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New game mode : lab / creative
- the goal is to come up with 3 completely different but powerful play styles
- you freely create 3 builds from all the perks level available
- you play them against the levels of your choice
- try to make as much score as possible in total
- unlocked after unlocking all perks
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New levels :
- Pingwin
- Sunglasses
- Balloon
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Adjusted levels :
- orca is no longer made of bombs, but gray block
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New perks
- addiction : reward faster gameplay
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Adjusted perks
- Hot start : 30 combo per level instead of 15
- Telekinesis: limited to level 1
- Asceticism now gives +3 combo per lvl
- Fortunate ball has a stronger effect
- Bigger puck : puck can now cover the whole screen at higher levels, but not more
- Corner shot : higher levels let you move further away from the play area
- Forgiving : level 2 halves the penalty, level 3 is a third ..
- Helium : stronger anti gravity at higher levels
- Implosions : works like bigger-explosions at higher levels
- Metamorphosis : coins can stain more bricks at higher levels
- Re-spawn : now delay based and probabilistic, to scale more easily with higher levels. no need to hit the puck
- sacrifice : at level 2+ the combo is doubles/tripled just before clearing the screen of any bricks
- shunt : changed the math keep 25% of combo at level 1,50% at level 2,63% at level 3,70% at level 4..
- soft reset : same math as shunt
- smaller puck : now the puck can get as small as a ball
- Unbounded : at level 2+, the top of the level is gone too
- concave_puck : ball bounces straighter and straighter, to the point where you can’t move it without another perk
- shocks lvl 2+ make bigger explosions
- trampoline: nerfed a little bit, now all sides and top hit reduce combo
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Quality of life
- Updated discord invite link that had expired
- Full screen is now a persistent option, when it’s on the game will switch to full screen before starting
- Added an option to always get colored coins
- Made the “combo lost” text last 500ms instead of the pointless 150ms
- Added in-game help and credits, which can be translated
- Balancing : you earn an extra perk when playing well, and a reroll when playing perfectly
- added a prominent “donate” link after 5h of playing, and setting to hide it permanently
- disabled auto-release to F-Droid, i’ll use the web version as the testing ground first
- added a white border around all coins, to make dark ones visible on dark bg
- [jaceys] counters for coins lost, misses, and boundary bounces, as well as a timer.
- Unlocked list : split perk and levels, added tooltips
Files
index.html Play in browser
Version 29058469 19 days ago
Offline desktop version 496 kB
Version 29058469 19 days ago
Get Breakout 71
Breakout 71
Break bricks, catch coins, upgrade, repeat for 7 levels without loosing your one ball.
Status | Released |
Author | Renan LE CARO |
Genre | Action |
Tags | 2D, Arcade, Breakout, Mouse only, Pixel Art, Retro, Roguelike, Roguelite, Short, Singleplayer |
Languages | English, French |
Accessibility | Color-blind friendly |
More posts
- Breakout 71 now has a discord server31 days ago
- Performance improvements39 days ago
- Now avaliable on F-Droid54 days ago
- In-game video capture59 days ago
- Auto updating the build with butler61 days ago
- Progression and stats63 days ago
- New name, easy mode, new levels, new bonus64 days ago
- Refined UI and lightning effects84 days ago
- Hear the score multiplier grow87 days ago
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