Refined UI and lightning effects
Breakout 71 » Devlog
![](https://img.itch.zone/aW1hZ2UvMzI2MTI0NC8xOTUyNjE0NS5qcGc=/x200/ZKUDbH.jpg)
![](https://img.itch.zone/aW1hZ2UvMzI2MTI0NC8xOTUyNjEwMy5qcGc=/x200/laDFoc.jpg)
I’m coding a big feature on my saas project, and went back to this game many times today to play and write fun bits of code. The canvas now takes the whole screen, and lighting effects extend there. I think it’s quite pretty this way. The upgrade choices now let you know how many levels there are. I removed the big score animation and replaced it with a tiny number in the corner, the score is not the focus. You can click the score to see the whole run history (as text, very old scool).
Files
breakout.zip Play in browser
20 days ago
Breakout 71
Break bricks, catch coins, upgrade and finish 7 levels. Don't loose the ball.
Status | Released |
Author | Renan LE CARO |
Genre | Action |
Tags | Arcade, Breakout, combos, Fast-Paced, Mouse only, Neon, Pixel Art, Procedural Generation, Roguelike |
More posts
- Progression and stats24 minutes ago
- New name, easy mode, new levels, new bonus21 hours ago
- Hear the score multiplier grow23 days ago
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